It’s pitch black in the middle of the night and you are traveling along Old William Penn when your car starts to sputter so you pull over. No businesses are open and no other cars on the road. You go to dial for help, but your phones are also dead.
Desperate for help, you decide that walking to the nearest apartment building may be your only hope of getting home before sunrise. As you get to the building door, you ring each resident hoping someone is awake to assist. The light next to apartment 2D turns green. The door makes a buzz and click sound and you can enter.
Grateful, you walk up the stairs and down the hallway to the door marked 2D which is partially ajar. You enter her apartment. The dining table holds a note and a teacup filled with what looks and smells to be a red raspberry tea. You no sooner than finish reading the note and the door slams shut behind you. You convince yourself it must be the light wind coming through the open window in the hallway. Nervous, you head for the door, but it won’t budge. Whose apartment are you in?
As you poise to pound on the door to call for help, you hesitate. The note on the table makes it clear you aren’t to wake the host. Fear comes over you and you begin to panic. What did you stumble into? Is there another way out?
This mission does NOT contain any jump-scares. This is simply designed with a mysterious storyline and the room includes an eerie in-game soundtrack. Content is family-friendly.